SetCameraView /Position:0, 5, -5 AddWorldModel m1 /WorldModel:Scene_WorldEnvironment3 AddDinosaur d1 /DinosaurModel:Brachiosaurus /Position:0, 0, 10 /Orientation:0, 180, 0 /Mass:1 AddDinosaur d2 /DinosaurModel:T-Rex /Position:10, 0, 10 /Orientation:0, 180, 0 /Mass:1 AddDinosaur d3 /DinosaurModel:Triceratops /Position:-10, 0, 10 /Orientation:0, 180, 0 /Mass:1 AddJoystick /OnRightButtonClick:f1 void f1() { CameraShootBall(5000) }