AddWorldScene s1 /SceneModel:City_Scene_04_Roads_Buildings SetCameraView /Position:0, 10, -7 AddJoystick /OnRightButtonClick:f1 void f1() { CameraShootBall(5000) } for (i = 0; i < 50; i++) { x = random(-30, 30) y = random(-30, 30) z = random(40, 60) AddCube /Position:{x}, {y}, {z} /Scale:5, 5, 5 /UseGravity:false /Bounciness:1.0 }